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How Bad UX Makes Users Blame Themselves

Good Versus Bad User Experience

We don’t do well with uncertainty.

When things go wrong, we want to know why as quickly and easily (but maybe not truthfully) as possible. But when technology is thrown into the mix, the problems are more complex. Our perceptions change. When something goes wrong with a user interface, the questions don’t always have easy answers.

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A Practical Approach to Functional Specifications Documents

Designers Developers Functional Specifications Document

If the product requirements document is the heart of your product, then the functional specs make up your product’s brain — it explains how everything works together in greater detail.

Since all companies follow different processes (Lean/Agile/Kanban/etc), we’ll look at just the most relevant parts of a functional requirements document. 

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How to Write a Painless Product Requirements Document

Product Management Process - Product Requirements Document

While the bulk of documentation is produced in the earlier stages, the implementation stage is one of the most crucial phases of the UX design process.

While you do a lot of concepting during the research, analysis, and design phases, it’s now time to get to the heavy lifting. We understand that documentation doesn’t always equal a product, so that’s why we’ll just explore the essentials.

In this piece, we’ll look at Product Hunt’s product requirements document as a best practice and explain how to make it work for you.

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New in UXPin: Foundation 5 UI Library

Foundation 5 is one of the most popular responsive front-end framework in the world – it hardly needs much introduction. Today we’ve updated it to the newest 5th release – gear up! 

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New in UXPin: Bootstrap 3 UI Library

Bootstrap 3 is another update to probably the most popular framework for developing responsive, mobile-first projects on the web. Since the first version of this framework released, we’ve been helping design teams make the best out of it. Use this UI library and stay synced with your developers. 

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New in UXPin: Bootstrap Material Design UI Library

Some call it a design language, others call it a design framework. Either way, Material Design from Google just can’t be missed – especially if you’re designing for Android 5.0 Lollipop. Today we’ve added an awesome UI library based on those guidelines, so you’re one step ahead in your cross-platform design projects. 

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10 Tips & Best Practices for SketchApp

Tips & Best Practices for SketchApp

If you’re a UI designer or product designer and you haven’t heard of Sketch yet, then you must not be on Twitter, or reading industry blogs much. In all seriousness, Sketch is fast becoming the go-to app for user interface design on Mac.

You can try Sketch for free before you buy it. Already using Sketch? Here are a few best practices that have helped make our designs better and more efficient, and we want to make sure you’re up to speed too.

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Usability Testing & Design: New Yelp Prototypes (Part 2)

Usability Testing & Design: New Yelp Design

In Part 1, we described how we started sketching and wireframing based off the qualitative insights and quantitative insights from our user testing on Yelp’s website. 

Now, we’ll look at low fidelity prototyping, high fidelity prototyping, and the final new design.  

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User Analysis Before Diving Into Design (Part 2)

org-comms

In Part 1, we provided tips for user personas, user & job stories, and user experience maps. 

Now we’ll look at how to use three types of matrics to help you plot out user scenarios, content, and product features. If you’d like to learn more, check out the free 150-page Guide to UX Design Process & Documentation

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User Analysis Before Diving Into Design (Part 1)

User Personas

A great product experience starts with a good understanding of your users. Not only do you want to know who they are, but you want to dive deeper into their motivations, fears, mentality, and behavior. But how do we know what our users really want?

We’ll take a look into the mind of users by deconstructing user personas, user stories & job stories, and user experience maps. If you’d like to learn more, check out the free Guide to UX Design Process & Documentation. 

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