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Usable Text-Editing Revolution

You might have heard that our background is in user experience design and usability. We’ve spent years improving other companies products and damn… we love it.

We’re obsessed by perfect experience and perfect products.

No wonder that we started improvement of UXPin with classic usability study.

Oh we we’ve learnt a lot about our own mistakes. Now is the time to fix them!

The feature that most of you have problem with is text editing. Rushing to launch UXPin we’ve used ready-to-use text editor (CKEdit). Unfortunately it never worked well with our system. It crushed from time to time. Overall experience was strange, as text editing was all done in modal box not „in place”. We couldn’t stand it so we just designed and coded it right from the beginning.

Ladies and gentlemen, let me introduce you to new awesome UXPin text-editing.

New text-editor:

  • lets you edit text in place
  • is convenient and reliable
  • takes a good use of shortcuts

The bad news is the style of text created with old editor will be reset while editing. Don’t worry though ctrl(cmd)+z will work and you’ll be warned just before editing. Apologizes for inconvenience. It’s all for the best.

What’s your judgment folks? Hope it will improve your UXPin experience.

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UXPin in San Francisco. Part #3: Chris Baum

Coffee Bar USA

After couple of very busy weeks, finally I have time to tell you next part of our San Francisco Story. I started to miss recalling UXPin’s awesome startup mission in USA and sharing it with you guys!

Let’s go back to March 20th.

Excited after meeting with Brandon Schauer (Adaptive Path) we were rushing through the city to another important meeting. Meeting with Chris Baum – Editor-in-Chief of Boxex and Arrows, respected consultant, experienced UX Designer and Information Architect. We just couldn’t wait to meet with Chris. He was about to reveal us his secret UX+IA process sauce and discuss how UXPin could accelerate help to UX Designers all over the world.

We were not disappointed.

Our meeting took place in Coffee Bar USA (1890 Bryant Street). Excellent location that you should definitely check out and have some fresh orange juice and mind-blowing sandwich. Be warned though: it looks like „mac only” place. I didn’t spot single PC there and about 20 people were working in front of their computers. We actually felt great about it ;) .

After quick UXPin pitch something clicked between us. Chris understood what we’re trying to achieve and immediately soaked in into UXPin world. It was super lovely.

Chris deeply understand that UX Design is a process (not mere wireframing/prototyping activity). Kind of continuum in which we’re using different methods to reach perfect, engaging, user experience.

I was impressed when Chris started to sketch diagram of his design process. He truly cares about Information Architecture. Well thought structure lies at the core of his designs.

After one hour of constant conversation we had minds full of new ideas worth validating.

Chris – thank you!

After this meeting we’ve started to realize what Silicon Valley is all about: help and energy. We’ve received both in following two weeks.

Till next time friends!

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Multiplayer UX Design & workshops at Polish IA Summit

Two statements are super important for me and UXPin crew:

  1. UX Design is all about creation of great products (not mere wireframes!)
  2. Efficient teamwork is absolutely crucial to creation of great products

These hypotheses lies at the core of our products. These hypothesis made us do crazing things like leaving our UX jobs and becoming startup pirates :) .

I’m super grateful that I had a chance to talk about it and run a workshop on Polish IA Summit – the hugest UX and IA oriented conference in Central Europe.

We all had great time! I was so happy watching people fighting with Conceptual Model Diagrams (Read more about them in Dan Brown’s book “Communicating Design”), working on solid description of design problem, UVP and personas (using UXPin notepads). And what’s most important – people with different backgrounds (UX, PM, Art Director, Devs) were all working together and learning from each other. That was just lovely. Thank you guys!

We love sponsoring UX oriented conferences all over the world and pay back to the UX community which intellectually nurture us. After World IA Day, Polish IA Summit and UX Camp Copenhaga, next stop: UX LX Lisbon. Are you coming to Lisbon this year? LHope we’ll meet you there!

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New version of UXPin: efficient communication in UX Design process!


Ladies and gentlemen, new version of UXPin App is finally here.

 

Thanks to you, our friends and clients, many awesome things happened to UXPin in last 4 months. We’ve been covered by TechCrunch, funded by great product-focused people and visited San Francisco & Silicon Valley to meet with friends and learn from the best people in the industry.

We’re on the mission to provide tools that let designers work efficiently with non-designers. We believe that this is what creation of great product is all about: collaboration. Nothing and no-one can stop us.

New version of UXPin App provides unique feature that is about to fix process of reviewing wireframes and prototypes.

As seasoned in-house UX Designers we just hated e-mails with dozens of remarks. Valuable information were constantly getting lost in our inboxes! What a waste.

We decided that UXPin has to make it really easy for everyone: UX designers, developers, product managers, stakeholders and clients. Online access to wireframes and prototypes, no need to log-in in if you want to do a review, no need to learn any complex system – that were our basic tenets.

And here’s the result:

Sign-up for a FREE 14 day trial and stay with us for good :) .

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UXPin in San Francisco. Part #2: Adaptive Path CEO

Surprisingly sunny (good weather hardly happened during our stay in California) Monday morning. San Francisco was still rather sleepy after weekend, but we were rushing through downtown in super-excited moods. We were about to meet Brandon Schauer – one of the most important people in the User Experience world. Experienced designer and manager, CEO of Adaptive Path, named one of Business Week’s “Twenty-One People Who Will Change Business”.

Meeting was about to happen next to famous San Francisco’s piers. Outstanding area.

Purpose for the meeting? Getting feedback on our strategy, understanding design process of Adaptive Path, checking what problems UX consulting agencies may have and how we could solve them.

This is still hard to believe that Brandon agreed to meet us (thanks to introduction made by our great friend Jeff Parks!). We were just starting to realize how much networking means in USA and how people are open to help just because they believe this is right thing to do.

In Eastern Europe networking almost doesn’t exist. No wonder we were in constant jaw-dropped state.

And Brandon was just amazing.

He was really focused on our products and strategy. Every minute of this meeting was meaningful. We’ve quickly learnt that simple wireframing tools doesn’t matter much to Adaptive Path. They do wireframe, but they are not attached to any popular wireframing tool. Our „design process focused” approach and tools dedicated to UX Design process and communication between designers and non-designers, resonate much better with them, than our competitors simple wireframing solutions.

Brandon – thank you. The meeting was awesome and very, very helpful.

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In UX Design: Create more than you need.

Great designers create much more artifacts and drafts of ideas that they actually use. Don’t ever stop at the first version of whatever you do.

It came back to me with the great Bento Box no. 1 by LUXr. I’m trying out the box working on Customer Development for UXPin.

First step in the LUXr process of CustDev is, no wonder, creation of persona. Janice Fraser from LUXr (previously CEO of Adaptive Path) teaches wise way of creating a persona. According to Janice to make the persona work we need to describe four things:

  1. Who the person is (name, one sentence in speech bubble little drawing)
  2. Demographics
  3. Behaviors (What this persona does?)
  4. Needs & Goals
When we’re describing Demographics, Behaviors and Needs & Goals we suppose to write down 10 traits for each category and than… choose 5 most important. We’re not using half of the things that we wrote down! Suddenly priorities become obvious.

Love it!

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UXPin in San Francisco. Part #1: How the hell it happened?

Crap jobs are created by other people. Dream jobs you make yourself.” – picture above, originally from co-working space Rackspace is held by Jason Fraser, founder of LUXr (future of Lean UX).

I love it, but as every rule it has certain exceptions. We had great jobs (UX folks at important eCommerce company). Nonetheless we decided to leave them 3 weeks ago, packed our stuff and traveled to San Francisco to meet with our clients, friends and heroes.

We left our comfort zone, because we’re passionate about User Experience Design and we want to resolve problems caused by lack of dedicated UX Design tools.

We had great, intense, time. We’ve met with: Luke Wroblewski, Peter Merholz, Brandon Schauer, Indi Young, Mike Kuniavsky, Liz Goodman, Chris Baum, Jeffrey Kalmikoff, Michal Kopec, Dave McClure, Paul Singh, Richard Boardman, Hiten Shah, Kate Rutter, Jason Fraser… to mention few of our great mentors.

I thought I will have time to give you at least short glimpse of the meetings. I’m sorry, I didn’t. I will try now to make it up to you. Expect San Francisco stories to be told every couple of days.

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5 most popular UX articles (30/01 – 6/02)

Hello,

Enjoy reading 5 most popular UX articles from previous week :) .

  1. The Best Of The Best: The IxDA Selects The Best Interaction Design Of 2012
  2. In interaction design, human understanding is key
  3. Information Architecture for the Mobile Web
  4. Seven lessons learned from responsive web design
  5. 15 Free Ebooks about User Experience and Interface Design

Don’t forget to follow me on Twitter for even more great articles and insights.

Which of the articles did you like the most?

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Architecture of User Experience Design process. Wireframes & co.

UXPin: User Experience Design Process

User Experience requires solicitous care and thoughtful design process. Attention and emotions of people are fragile. Designing for them force us to use sophisticated techniques.

Let’s discuss today architecture of our design processes. Are wireframes, paper prototypes, cognitive walks through, qualitative studies, site maps, conceptual diagrams etc. essential? Are you trying to sell as many of them as possible? Or are you rather trying to design UX design process reaching for perfect architecture?

If somebody asks me how my UX design process looks alike I always say that it all depends. Design process shouldn’t be constant. Design process should transform and change. There are many paths to the perfect user experience. Architecture of the UX design process is the question itself. Question that should be answered by usage of proper design tools and research methods. Design process should be designed to hit the target at minimal cost. It’s rational for our clients, organizations and… for us. This economic approach lets us actually fix more things and provide better overall User Experience.

Do only what’s necessary and skip the rest.

Does it ring any bell? In my opinion, architecture of User Experience Design should be designed. This is the paradox of UX designers perfectionism. We’re designing our processes, tools and methods to make ourselves better at making things better.

Are there any fixed points in my UX Design process? Absolutely.

User Experience Design should always start with vivid and well defined problem. Concept work should be done quickly and collaboratively – I do it with analog tools (paper prototyping kits, whiteboards). Data should back up design decisions. Every design should be clearly documented.

The rest always depends on a project.

How do I choose methods? I always ask myself weather specific technique would solve any problem. Do I really need to create personas? Why? How will it enrich my design process? Will it add value to overall User Experience? How will it help developers?

Asking questions is essential.

What’s your opinion? Are you designing design processes? How UX benefits from it?

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5 most popular UX articles (23/01 – 30/01)

Hello,

Here’s your list of 5 most popular UX articles from last week. Enjoy reading, share it with friends and let me know which one was most enjoyable.

  1. The UX Research Plan That Stakeholders Love
  2. UX Design Model
  3. Giles Colborne: How does distraction affect design
  4. Could A Change In Business Model Win Designers A Place In The C-Suite?
  5. Jared Spool, Interviewed by Tomer Sharon

Don’t forget to follow me on Twitter for even more great articles and insights.

Which of the articles did you like the most?

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