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Category Archives: User Experience

A Practical Look At Using Wireframes

Who uses wireframes, what’s their purpose & how do they work together

Wireframing is an important tool for product design and development.

Whether you’re building the next hot startup or a solid website or mobile application, wireframes are invaluable in keeping everyone on the same page – not just product managers, designers, and engineers. And they can be changed really quickly to accommodate the collaborative and iterative nature of product design and development, especially in agile startups and enterprises.

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UX Poland, The Human Experience Conference coming your way!

Folks at UX Poland are doing a great job promoting User Experience in Europe. Every year they hold a conference where, so that people interested in UX can meet, exchange thoughts, improve their skills on workshops and listen to some of the prominent thought leaders of the industry – live! Amazing event, amazing peolpe – let’s here it from the organisers of this years’s UX Poland held in Warsaw, Poland on 9 – 11 April 2014!
– Mateusz Makosiewicz, UXPin CMO

It’s all about solving real problems with design. UX Poland is devoted to embrace, promote and most importantly spread the word and educate issues about User Experience, Usability and Information Architecture. We address them to both experienced professionals as well as students and UX.

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New in UXPin: Flat UI Kit

New UI elements at your service – we’ve updated the Flat UI library with a set called “Flat UI Kit”.

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UXPin and Movade Presents: “Mobile Book of Trends” Free E-book

We partnered up with one of the best mobile design teams in Poland to prepare this special treat for you – mobile trends for 2014 explained and illustrated.

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The User Experience Three. Handpicked 2/6/2014

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1. Move Over Product Design, UX Is The Future

(…) the process of designing a truly innovative experience cannot simply rest on the process excellence of classic customer experience-improvement efforts or the creative brilliance of the marketing team.

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The Increasing Value of Design

If you were asked whose salary is bigger in Silicon Valley, designer or engineer, you’d probably point at the coder. Historically, Silicon Valley has valued developers above all the other employees. But there is a massive shift occurring.

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The User Experience Three. Handpicked 2/3/2014

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1. Debunking the UX myth. Over again.

Looking at the role of user exprience designers from business development perspective.

Now, in the time-starved 1990s, parents neither make the birthday cake nor even throw the party. Instead, they spend $100 or more to “outsource” the entire event to […] some other business that stages a memorable event for the kids — and often throws in the cake for free. Welcome to the emerging experience economy.

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The User Experience Three. Handpicked 1/23/2014

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1. Was Milton Glaser right about computers destroying design?

There is no denying that the current state of personal technology has brought design tools into the hands of the public. From pre-school drawing games and puzzles to the functions adults use to make birthday announcements and garage sale flyers, everyone has seen that design is easy and we are overpaid jerks.

The Cult of the Amateur, revisited.

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2013 Recap: 24 Tutorials, Guides, Case Studies and Design Tips from UXPin

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Looking back at the last year, there was quite a bit to learn about! In case you have missed out on any of our tutorials, case studies and design tips here’s the full list. Happy designing!

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The User Experience Three. Handpicked 1/20/2013

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1. Brain-Computer Interfaces: Interactions at the Speed of Thought

What would you do with a programmable, open-source EEG platform that gives anybody with a computer access to their brainwaves? Think about it, it’s already on Kickstarter.

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