Foundation 5 is one of the most popular responsive front-end framework in the world – it hardly needs much introduction. Today we’ve updated it to the newest 5th release – gear up!
Category Archives: UXPin
Bootstrap 3 is another update to probably the most popular framework for developing responsive, mobile-first projects on the web. Since the first version of this framework released, we’ve been helping design teams make the best out of it. Use this UI library and stay synced with your developers.
Some call it a design language, others call it a design framework. Either way, Material Design from Google just can’t be missed – especially if you’re designing for Android 5.0 Lollipop. Today we’ve added an awesome UI library based on those guidelines, so you’re one step ahead in your cross-platform design projects.
If you’re a UI designer or product designer and you haven’t heard of Sketch yet, then you must not be on Twitter, or reading industry blogs much. In all seriousness, Sketch is fast becoming the go-to app for user interface design on Mac.
You can try Sketch for free before you buy it. Already using Sketch? Here are a few best practices that have helped make our designs better and more efficient, and we want to make sure you’re up to speed too.
Now, we’ll look at low fidelity prototyping, high fidelity prototyping, and the final new design.
In Part 1, we provided tips for user personas, user & job stories, and user experience maps.
Now we’ll look at how to use three types of matrics to help you plot out user scenarios, content, and product features. If you’d like to learn more, check out the free 150-page Guide to UX Design Process & Documentation.
A great product experience starts with a good understanding of your users. Not only do you want to know who they are, but you want to dive deeper into their motivations, fears, mentality, and behavior. But how do we know what our users really want?
We’ll take a look into the mind of users by deconstructing user personas, user stories & job stories, and user experience maps. If you’d like to learn more, check out the free Guide to UX Design Process & Documentation.
Hot off the press is our newest 109-page e-book on usability testing.
Since what users say and what users do can be two totally different things, we thought it’d help to cover the tactics you can use to get to the truth.
Read on to get a sneak peek and see what’s inside the 109 pages.
In our previous posts, we described the qualitative insights and quantitative insights from our user testing on Yelp’s website. Now that the results and analysis were done, it was time to put pen to paper and our cursors to the screen to get designing.
We’ll show side by side comparisons of the current Yelp design and our new look. We’ll also explain our process of sketching and low fidelity wireframing. In Part 2, we’ll look at low fidelity prototyping and high fidelity prototyping.
Want to know what users really think about your design? In UXPin, just create a session, record it and watch their behavior. You can not only listen to their comments via voice calls but also see their facial expressions and every click.
Run as many tests as you’d like. No limits.
Let’s take a look at the usability testing features and how they can help improve your design decisions.