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Monthly Archives: January 2011

Why your UX team sucks?

Screenshot of old Lemmings game

So you’re either part of User Experience team or have invested in creating one and you’re not happy with the results. What’s going on? What are the main reasons?

Remember: Usually your team isn’t a group of lemmings. They just got temporarily lost.

1. They don’t work together (And by together I don’t mean in the same office). Encourage collaboration. Run paper prototyping team session.

2. They fight with other teams instead of sharing knowledge. Teach them to communicate.

Take a look…

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5 reasons why you should always start webdesign on paper

Paper prototyping with UXPin

1. Efficiency

Paper prototyping is the only one truly rapid method of prototyping.
It doesn’t take much time to create basic visualization of your ideas. Actually it’s a matter of minutes. That means that you’re gaining more time for prototyping (and testing!) alternative user interfaces. Create more in less time that’s efficiency which must result in creation of the best interface that you’re capable of.

Take a look…

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